

With Diablo Immortal we learn some pieces of the Worldstone survived.Berger then highlighted the various archangels and demons throughout the games. Matthew Berger, senior designer, dove right into the lore of Diablo, starting with a timeline of the universe, ranging from the creation of Sanctuary by Lilith and Inarius using the Worldstone on one end and the End of Times at the other.Wyatt Cheng, lead designer, prefaced the panel by saying that the development team hears fans in regards to some of the negativity surrounding the Diablo Immortal reveal, and stressed once more that there are multiple Diablo projects in development. Wrapping up Diablo's presence at BlizzCon, the World and Q&A panel dove into the lore of Diablo and gave a preview of some of the abilities the classes will use in Diablo Immortal.
